@article{cybulski2025method,
  title = {A Method for Generating Riddle-Driven Plots for Games},
  author = {Piotr CYBULSKI},
  year = 2025,
  url = {https://ibimapublishing.com/p-articles/45AI/2025/4540925/},
  journal = {Communications of International Proceedings},
  volume = 2025 (20),
  doi = doi.org/10.5171/2025.4540925,
  abstract = {Designing activities when the attention span of participants is short is not an easy task. One solution is to provide unique experience to participants. This article presents a method for generating a riddle-driven plot for games and other gamified activities. The proposed method allows to trace progress of a plot and checking if a generated plot is cognizable by a player. It is also possible to incorporate story volumes into a generation process. Formal definitions of structures used by the method are presented as well as an example of expressiveness of its components. The designed method makes checking cognizability of a plot feasible in polynomial time to the number of plot elements and relations between them.},
  note = Article ID: 4540925
}
